The Virtual Campus Tour App allows users to navigate the campus and interact with key locations. It provides an alternative to provide a solution to the traditional physical tours, which have limitations in accessibility and scheduling. The aim of this project is to develop a virtual campus tour platform that enhances user engagement and accessibility. This paper introduced a new approach that utilizes 3D technology to create an engaging and immersive virtual tour of a campus. This project sets the stage for exploring the development and evaluation of a virtual campus tour app designed to enhance prospective student engagement and decision-making. The development process followed an Agile methodology, allowing for continuous feedback and iterative improvements. The technique helped the team slice the work down to small, manageable, short-term goals, prioritize key tasks, and adapt rapidly as new needs came to light. The team utilized technologies such as Unity (for immersive 3D rendering) and Blender (for the creation of the campus 3d models).
Research Area
Mobile App Development: Mobile App Development research in Computer Science and Information Technology focuses on the design, development, and optimization of software applications for mobile devices such as smartphones and tablets. This area covers a wide range of topics, including user interface design, cross-platform development, mobile operating systems, performance optimization, and security.
One key aspect of research in this area is the development of efficient algorithms and frameworks that enable seamless cross-platform compatibility. Researchers explore ways to create apps that function smoothly on multiple operating systems, such as Android and iOS, using a single codebase, reducing development time and costs. This is often achieved through the use of frameworks like React Native, Flutter, and Xamarin.
User experience (UX) and user interface (UI) design are critical components of mobile app development research. Scholars in this field investigate how to create intuitive, responsive, and engaging interfaces that improve usability and enhance the overall user experience. This includes studying interaction patterns, accessibility, and how users interact with mobile apps across different devices and environments.
Project Main Objective
To develop a virtual campus tour platform that enhances user engagement and accessibility.
Academic Year
2024/2025
Date Uploaded
Oct 16, 2025
Group Members
KUMI ISHMAEL BOADU
MENSAH MARY NABILA
OWUSU RAPHAEL
KWAFO STEPHEN